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TOBIAS MAKSEM
3D GENERAL ARTIST


Genre
Team size
My Role
Plattform
Duration
3D Plattformer
7 People
3D Artist
PC
48-Hour Gamejam
Overview
Summary



My Work

Ingame screenshot

i used extruded curves with a custom bevel profile for a more realistic cable look.
They could also be given physiks or be animated




Modeling Sci-FI Hand Attachement for Playercharacter in blender
Total of 25.ooo Verts



Use of Emissive base colors in engine to further support the neon cyberlike look and feel of the game
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